Study Abroad
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By Vishesh Chogtu
Post-pandemic return to in-person activities, increased awareness of IT's importance, XR's potential in academia, policy choices & adoption challenges.
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Extended reality (XR) encompasses AR, VR, and MR, blending physical reality with a digital twin world for interactive experiences.
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Consumer XR devices advance, demanding long-term plans, policies, and services. With high impact on research, teaching, learning; future studies aid scenario development.
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XR's potential impact on visualization practices in higher education: historical shifts, digital projectors, high-res displays, smartphone & headset breakthroughs.
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Slow content growth, but growing classroom interest. Examples in health sciences and beyond. Usability, compatibility, and learning outcomes key considerations.
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Collaboration of experts, educators, developers. Custom XR experiences showcased at universities. Transformation of visualization across fields.
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Forecasting organizational processes, strategies. Impact of stability, preferences on adoption rates. Finding unique value in new visualization mediums.
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Futures approach empowers amid uncertainty. Visualization crucial for adoption, support. Complex teaching landscape. Policy, curricular design, evaluation for XR integration.
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Thanks for reading
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